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Plight of the Gods
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Devlog
Devlog Update: Plight of the Gods is Now Live!
September 05, 2024
by
MysticF0x
We are thrilled to announce that Plight of the Gods is officially available to play and download! After months of development, we’re excited to share this journey with you. Step into a world of divi...
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V0.1.3 - KH
July 26, 2024
by
KevinHall14
"Spells and Widgets" Author: Kevin Hall 07/25/2024 The problem This was a huge week for us! This week I was in-charge of adding the finishing touches to the upgrade shop, and making the HUD update app...
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V0.1.3-Devlog-EN
July 25, 2024
by
MysticF0x
Floating platforms and AOE attacks Author: Eyon Norman 07/25/2024 The problem For the most damaging attack for our boss we decided to go with an AOE attack which would lift the boss off the ground and...
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V.0.1.3 Devlog - LH
July 25, 2024
by
Lhans
"Cutscene Confusion" Author: Liam Hans Posted on: 07/25/24 THE PROBLEM This week, I had the daunting task of creating an opening cutscene for our game, explaining the main quest to the player. Seeing...
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v0.1.3 - DevLog - JR
July 25, 2024
by
ilrathCXV (FM)
"Problems with Level Building" Author: Jeremiah Rangel Posted on 07/25/24 THE PROBLEM After building our project for our Weekly Milestone last week, I found a rather nasty surprise. The top half of th...
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V0.1.2
July 20, 2024
by
KevinHall14
Author: Kevin Hall 07/19/24 The problem This week I was in charge of getting the upgrades on the menu working and making the in-game shop menu. While doing the upgrades on the main menu I was implemen...
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V0.1.2 Devlog - LH
July 20, 2024
by
Lhans
"Issue Receiving Input In UI Menu" Author: Liam Hans Posted on: 07/19/24 THE PROBLEM This week was all about setting up our vendor system, and with the vendor system comes the vendor shop. Ideally, we...
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V0.1.2 Devlog-EN
July 18, 2024
by
MysticF0x
The problems with teleport Author: Eyon Norman 07/18/24 The problem We wanted our boss to be pretty cool so we really didnt want him to move like a normal enemy. We wanted him to be pretty menacing. W...
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V0.1.1 Devlog-KH
July 13, 2024
by
KevinHall14
Widgets and Save-System Author: Kevin Hall Posted on: 07/12/24 THE PROBLEM: This week I was in charge of creating the save system. This took up a bulk of my weeks time and it was very challenging. Whi...
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v0.1.1 DevLog - JR
July 12, 2024
by
ilrathCXV (FM)
"Problems with Enemy Spawning" Author: Jeremiah Rangel Posted on 07/12/24 THE PROBLEM After creating and setting up our new arena, the "Temple Arena", I came across errors that I hadn't seen before wh...
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V.0.1.1 Devlog - LH
July 12, 2024
by
Lhans
"Undesired Movement During Heavy Attack" Author: Liam Hans Posted on: 07/12/24 THE PROBLEM This week, I underwent the task of adding a bit more dynamism to our combat system. In my opinion, our combat...
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V0.1.1 Devlog-EN
July 12, 2024
by
MysticF0x
Switching attacks Author: Eyon Norman 07/11/2024 The Problem: This week i was tasked with getting our first boss set up and in a working state. And with that means i would need more than the single at...
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V.0.1.0 Devlog - LH
July 07, 2024
by
Lhans
"More Collision Nightmares" Author: Liam Hans Posted on: 07/06/24 THE PROBLEM When setting up our main playable character - whom we have titled "Monk Dude", as he is a monk and a dude - I found a numb...
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v0.1.0 DevLog - JR
July 07, 2024
by
ilrathCXV (FM)
"Problems with Force Push Spell and Enemy Behavior" Author: Jeremiah Rangel Posted on 07/06/24 THE PROBLEM After creating the "Force Push" spell and testing it on stationary enemies, all seemed to be...
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V0.1.0 - KH
July 06, 2024
by
KevinHall14
UI Trouble Author: Kevin Hall Posted on 07/6/24 THE PROBLEM We were all very excited to get our spell system integrated into our game! It was my job to hook up the UI portion of the project. So I got...
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V0.1.0 Devlog-EN
July 06, 2024
by
MysticF0x
Animation Re-targeting Author: Eyon Norman Date 07/06/2024 The Problem While scrolling through the mixamo library i didnt really seem to find any animations i would have liked for my boss to use for o...
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V0.0.3 devlog- EN
June 27, 2024
by
MysticF0x
Spawnpoints Author: Eyon Norman Date: 06/27/2024 The Problem: Bouncing back from last week. We got some much needed feedback about the spawners. The player could cheese the enemies by just stepping on...
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V0.0.3 Devlog - LH
June 27, 2024
by
Lhans
"Collision Nightmares" Author: Liam Hans Posted on: 06/27/24 THE PROBLEM This week, one problem I was tasked in solving was creating more of a "starting" feel to our game, as previously we just had ou...
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V0.0.3 - KH
June 27, 2024
by
KevinHall14
"Bugs and Fixes" Author: Kevin Hall Posted on 06/27/24 THE PROBLEM When I was adding the Low Health Effect Widget to the viewport, I was adding it everyone time the characters health was below 5. The...
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v0.0.3 - DevLog - JR
June 27, 2024
by
ilrathCXV (FM)
"Problems with Spells Cheat Code Functionality" Author: Jeremiah Rangel Posted on 06/27/24 THE PROBLEM After setting up the cheat code, functionality was normal, and the player could cast spells regar...
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V0.0.2 Devlog-EN
June 21, 2024
by
MysticF0x
Hit Detection Author: Eyon Norman 06/21/2024 The Problem: Hit detection for our player went pretty smooth. The player attacks, calls an anim notify state, then during that state draws spheres to detec...
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V.0.0.2 Devlog - LH
June 21, 2024
by
Lhans
#Animations, #CharacterDevelopment
"Motion Matching / Blend Spaces and State Machines" Author: Liam Hans Posted on: 06/21/24 THE PROBLEM One of the main problems I faced this week was tackling the animation system that we set up for ou...
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v0.0.2 - DevLog - JR
June 21, 2024
by
ilrathCXV (FM)
"Problems with Magic System Functionality" Author: Jeremiah Rangel Posted on 06/21/24 THE PROBLEM After getting the Magic system's base blueprint and Fireball spell blueprint completed, I moved on to...
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V.0.0.2 - KevinH
June 21, 2024
by
KevinHall14
Action binding and project packaging Author: Kevin Hall Posted on: 06/21/24 THE PROBLEM As the UI programmer I sort of have to fit the UI elements into the appropriate places through out the project...
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V0.0.1 Devlog - LH
June 15, 2024
by
Lhans
Complications With Motion Matching Author: Liam Hans Posted on: 06/14/24 THE PROBLEM As the primary player programmer for our first week of development, my job was to import our desired player avatar...
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V0.0.1 - KH
June 14, 2024
by
KevinHall14
#blog
"Problems with Importing Assets and source control" Author: Kevin Hall Posted on 06/14/24 THE PROBLEM We set up the repository for the project with little to no problems. We later came to find out tha...
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V0.0.1. Devlog - JR
June 14, 2024
by
ilrathCXV (FM)
#Sprint 1, #0.0.1
"Problems with Source Control and the Level Blockout" Author: Jeremiah Rangel Posted on 06/14/24 THE PROBLEM Once we got our source control's basic set up done through Perforce, we started moving our...
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V0.0.1 devlog
June 14, 2024
by
MysticF0x
Problems with Source control author: Eyon Norman Posted on 06/14/2024 THE PROBLEM We were learning how to use Perforce this week. I was in charge of getting everything setup and a project on the repo...
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