V0.0.3 - KH
![](https://img.itch.zone/aW1nLzE2NzE0NzY5LnBuZw==/x200/lMXVZv.png)
![](https://img.itch.zone/aW1nLzE2NzE0Nzg4LnBuZw==/x200/AatyNb.png)
"Bugs and Fixes"
Author: Kevin Hall
Posted on 06/27/24
THE PROBLEM
When I was adding the Low Health Effect Widget to the viewport, I was adding it everyone time the characters health was below 5. The issue was that this also made the widget get added to the viewport when you hade 4,3,2, and 1 health. This caused the blood effect to get added to the viewport 5 times. This made the Blood Effect Stack on top of its self and caused it to corwd the screen. Also when the blood effect is added to the viewport it plays a heavy breathing sound, so by the 5th time the breathing was added to the viewport it just sounded like static.
THE SOLUTION
Created a Boolean value, that got set to true when the widget was added to the viewport which wouldn't let it get added to the viewport unless it was false. This also helps us set up the game situation where the player heals above 5 health and we can remove the widget.
Plight of the Gods
Fight your inner self to heighten your inner self
Status | Prototype |
Author | acidwalrusdigital |
Genre | Fighting, Adventure, Role Playing |
Tags | 3D, casting, Fantasy, Magic, melee, Singleplayer, student |
More posts
- V0.0.3 devlog- EN3 days ago
- V0.0.3 Devlog - LH3 days ago
- v0.0.3 - DevLog - JR3 days ago
- V0.0.2 Devlog-EN9 days ago
- V.0.0.2 Devlog - LH9 days ago
- v0.0.2 - DevLog - JR9 days ago
- V.0.0.2 - KevinH10 days ago
- V0.0.1 Devlog - LH16 days ago
- V0.0.1 - KH16 days ago
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