V0.1.2
Plight of the Gods » Devlog
Author: Kevin Hall
07/19/24
The problem
This week I was in charge of getting the upgrades on the menu working and making the in-game shop menu. While doing the upgrades on the main menu I was implementing the health upgrade. When going into testing I was excited to see that the upgrade was indeed upgrading, and implementing it with the save system worked! One thing I did not notice until way later and realized that the enemy health was also being upgraded.
The solution
I went in and changed the load event to be happening on the MonkDude, by doing this I was getting the instance of the health component that was on the MonkDude. This made it so only the player would receive upgrades.
Get Plight of the Gods
Plight of the Gods
Fight your inner self to heighten your inner self
Status | Prototype |
Authors | acidwalrusdigital, ilrathCXV (FM), KevinHall14, MysticF0x, Lhans |
Genre | Fighting, Adventure, Role Playing |
Tags | 3D, casting, Fantasy, Magic, melee, Singleplayer, student |
More posts
- Devlog Update: Plight of the Gods is Now Live!71 days ago
- V0.1.3 - KHJul 26, 2024
- V0.1.3-Devlog-ENJul 25, 2024
- V.0.1.3 Devlog - LHJul 25, 2024
- v0.1.3 - DevLog - JRJul 25, 2024
- V0.1.2 Devlog - LHJul 20, 2024
- V0.1.2 Devlog-ENJul 18, 2024
- V0.1.1 Devlog-KHJul 13, 2024
- v0.1.1 DevLog - JRJul 12, 2024
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